This is the blog of Francis R. Griffiths-Keam: CEO of Running Dimensions Ltd, game development gun for hire and spatial design nut.
It is a passion of mine, to develop systems which allow elegant human-computer interaction. Being a trained designer as well as a programmer, I understand the necessary balance between form and function.
I have a personal love of games, developing and playing them, and I have years of work experience with game engines, notably Unity3D and Valve’s Source engine.
My academic interests revolve primarily around computer graphics, spatial theory, natural user interfaces, and human-computer interaction. Personal projects I have been involved in include the development of multiple performance art works which utilise real-world tracking systems and investigations into how people interact with spatialised audio sources.
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